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Since 5 June, 1999.
Tips & Tutorials/ Beginner's Guide to TFC & CS Stratiegies:
"Deadmeat" used to be a Member of the MiGHTY [TiC]Clan.

 

"Deadmeat's Beginner's Guide to Strategy"
(TFC and CounterStrike Strategies)

(11-25-1999)
By: "Deadmeat"

(Former [TiC]Clan Member)

I will discuss some obvious tricks as well as some helpful techniques when playing TFC or CS with the [TiC] Clan.



TEAM FORTRESS CLASSIC:

  1. When you are carrying the flag and you die DON’T RESPAWN! Lay there for a bit. Tell your TiC brethren where the flag is. Tell us who is guarding it - how many – with what? Remember this is a team. If you are heading for a dropped flag you sure would want a warning on what to expect.

  2. When a TiC is running out with the flag RUN BEHIND HIM! Usually (almost always) this works better than trying to run ahead, draw fire, block escape routes. Run behind if possible and try to stay back around the corner. If the flag carrier gets whacked then you speed by and continue with the flag. This surprises the enemy 9 times out of 10.

  3. Sometimes you will need to run interference. Usually this happens on the way TO the flag room. To buy your teammates time to get in and get out with the flag you may need to take the bullet. Don’t let this bother you. There is nothing better than the final game score, we win – they LOSE.

  4. If you are guarding an area as an engineer SHOT EVERYONE! There is nothing worse than getting a knife in the back. Take out that old shotgun and shot! If no blood comes off then you just shot a friend and they can go get some more armor. If blood DOES come of then that guy is a SPY! You know what to do with spies don’t you?

  5. Always donate to the engineer. As you run by the sentry gun hit the X key. This will toss your spare supplies (the stuff you can’t use anyway) onto the ground. The engineer can grab it and save himself a long trip for re-supply.

  6. You don’t always have to kill everybody. If you are on the catwalk in the WELL level just fire at the enemies feet. Knock them off the catwalk and by the time they get back you will be gone with the flag.

  7. Use combinations of characters to score. Go in as a Demoman and blow their grate open. Grab the flag. If you die then respawn as a Scout or a Spy and run it home.

  8. If you are a spy CHANGE YOUR NAME. The good enemy players check your name and if they recognize it your dead. Also, to enter the enemy base as a spy RUN BACKWARDS. Then crouch down – everyone around you will wonder who is chasing you. This takes their attention off of you. Only run for the flag when you are deeper in the enemies base and nobody is looking. Conversely: If you see someone on your team running into your base they are probably a spy.

  9. If an enemy medic poisons you LEAVE THE BASE. You can poison your own teammates if you touch them. I’ll commit suicide rather then let the medic get a score – I hate enemy medics a lot!



COUNTER STRIKE:

Authors Note: In CS there are only two types of players – Frosty Players and Dead Players. Each game is six minutes long and at the end of six minutes you are either alive or you are dead – that’s it. It is worse than "deathmatch" games because you don’t pop back to life. You get to float around while your team gets annihilated! Personally I love it!

  1. NEVER-EVER GO IN THE OPEN!!! This is not, I repeat NOT tfc! If you go in the open YOU WILL DIE! If you must cross an open area do it quickly. Then, from cover, immediately look behind you! There is no "picking daisies" in this game. If you get good at CS and then go back to play TFC you will find that you have become a viscous animal!!!

  2. When you see, just see, a bad guy you have a split-second to decide whether to stay or flee (I recommend RUN AWAY unless you are behind him). If you even think he’s got the drop on you then flee. You can’t creep around corners if you suspect you’ve been seen. You will be dead.

  3. Even if you are in the most perfect firing position you ONLY GET ONE CHANCE to use it, sometimes two, never three. Those enemy guys are frosty remember. They saw what you just did to their buddy and they are not going to walk up and say "hey, shot ME TOO!" They will toss a grenade, go behind-over-under you and, you guessed it, YOU WILL DIE!

  4. The best use of RogerWilco. ( Author's tutorial was EDITED  to reflect proper [TiC]Clan policy.) 9jan03

  5. There are two kinds of weapons Long Range and Short Range. Don’t get them confused. An AK47 is an excellent short range weapon but don’t rely on it for coverage outside. If you have a short range weapon then stick to hallways – let them come to you. If you have a long range weapon ( like a fully automatic rifle with a scope) then you can venture into more open terrain (still remember rule #1 though).

  6. If you are new to this game or if you only have some wampy handgun – LET YOUR TEAMMATES GO FIRST. This may sound cruel - but hey - this game is cruel! Let them die, grab their guns, lets them show you where the enemies at. Just don’t hide or camp, if you get a clear shot take it. But you don’t have to be a hero if your not equipped yet.

  7. Grenades are only good from behind. If the enemy sees a grenade coming they will easily avoid it. If you can surprise them then your grenade can be very usefull.

Author’s Note: That’s it for now – there is a lot more but most of it you will figure out for yourself – good hunting and see you (virtually) in the games!!!




This page was originally created 11-25-99 . Last updated 01/10/03.


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