
WHAT
is the Map Terminology Handbook™ PROJECT ?:
The
Map Terminology Handbook™ is an on going Project ran by
the MiGHTY [TiC]Clan to help us and other gamers to more easily
communicate their locations to one another in games.
The Map Terminology Handbook™ does this by defining
a very
BASIC, common sense, core set of names to describe the
locations and major items of ANY map of ANY
game. The need for a Map
Terminology Handbook™ arose when we were battling in online 3d shooters games
as a team (playing Half-life
games and using Roger Wilco voice
communications). We needed to have a quicker and more
efficient way to easily and accurately describe a location or an
item on a map to one another. We found that
not being able to quickly and easily describe
where we at (to get re-enforcements), usually resulted in
our troops getting slaughtered, because of mis-communications. The Map Terminology Handbook™ will
help your crew of guys to better communicate their location
to one another more easily, we make all our guys study it!
;-).

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HOW do you use the Map Terminology
Handbook™ ?:
The
Map Terminology Handbook™ is based upon a
core set of the most often used words or
terms to be used by gamers during online internet games.
To make sure that everyone in your crew understands how to
describe an area so that all your other guys will understand
them, make sure that ALL your guys read this tutorial. To find a name or a word (a term) to describe an area
or item on the map, look down the list for a
word that is similar to the what you think
that item or location should be called. Then look at the
example pictures to visually verify that that term is what
you are looking for. Another way
to figure out what to call something, is to
look at all the pictures until you see a picture of what you
are looking for, then see what name it is listed
by.
General Guidelines used to describe an item or location:
The
Map Terminology Handbook™ is based upon a
basic principle that to describe where you
are in on/in a game's map can be broken down into either of (2) basic categories:
1. next to an
ITEM
2. or at a LOCATION .
An "ITEM" is
anything you can load on to the back of a
single tractor trailer.
A LOCATION can typically be anything that you could not load unto a tractor
trailer (example: a river is
a location, a mailbox is an item).
Items and locations can farther described by the SIZE
of it, what team it belongs to or OWNERSHIP, the
DIRECTION
you are oriented from it, it's
COLOR, what MATERIAL it is are made of.
Something's size can be:
big, small, or normal.
The ownership of an item can be broken down into:
your team, or the enemy's team.
As far as direction, generally you can be:
in, on, at, beside, under, at the bottom of, on top of, on the left,
right, front, rear, entrance, exit, or near
some thing.
For color we use the basic colors:
black, white, gray, green, red, blue, yellow, purple, light or dark.
The most encountered materials on a 3D shooter game
are:
wood, metal, rock, brick, drywall, glass.
An example of describing where you are by using our terms
would be:
"I am waiting
by the steps in the CT respawn."

Example #1 (Dust Map Overhead)

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Map Terms:

Map Terminology Handbook™ |
|
Terms |
Pictures
(click the picture for a
large view) |
box
|
 |
|
bridge |
 |
|
catwalk |
 |
|
cave |
 |
|
dock |
 |
|
dumpster |
 |
|
door |
 |
|
duct |
 |
|
elevator |
 |
|
fence |
 |
|
grate |
 |
|
hallway |
 |
|
ladder |
 |
|
ledge |
 |
|
ramp |
 |
|
respawn |
 |
|
roof |
 |
|
sewer |
 |
|
stairs |
 |
|
sniper nest |
 |
|
tunnel |
 |
|
yard |
 |
|
window |
 |
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CREDITS:
The
Map Terminology Handbook™ is a never ending
Project ran by our Club the MiGHTY [TiC] 'TALK is
CHEAP' Clan. This Project was originally
started by a team of volunteers of our Club under
the name "Map Terminology Project",
but it's first start stalled and then fell by
the way side. Later in the Spring of 2002 we
re-started the Map Terminology Handbook™ Project
with a vengeance with well defined goals and
with phases to the overall Project and a timeline for
the first phase. ;-)
These are the guys that helped us kick re-start
this Map Terminology Handbook™ Project and
get it cranked up, get results, and make it a reality: [TiC-G]MeanGoof, [TiC-G]Klithor,
[TiC-BC]Wheelman, [TiC-BC]Itsbry, [TiC]Hitter, [TiC]Big, [TiC]EVIL.
The initial phase of this Project was completed 21 July,
2002.
"If I ever make a map, I would draw an East, West, North,
South pointer on it at each team's respawn. If I ever
made a game, I would have GPS co-ordinates of the map as
part of the HUD. It would make it more team friendly."
[TiC]EVIL

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This
page was originally created by [TiC]EVIL 19 May,
02. Last updated 04/17/03.
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